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Rainbow Six: Extraction - Spillover VFX (2021)

https://www.artstation.com/anaisriff
During my time on the project, I worked a lot with my co-worker Anaïs Riff, make sure to check her profile too.
 

The first Crisis Event I worked on during my time on Rainbow Six: Extraction.

My main role was to create new effect for the new Auto-Turret Gadget, Decontamination effects, the Explosion and idle effect for the different type of nest.

Gameplay trailer

Nest VFX

Auto Turret Deployement

1rst Person Deployement

3rd Person Deployement

Explosion from different view

Explosion from different view

Explosion from different view