I create a little tutorial for a stylized water shader. The segmented look is due to the gif compression, sorry for that.
You can download the full project here : https://gum.co/Moqcl
I will post a second part in order to complexify the shader and to be more versatile ! This iteration look good already, and is adapted for a large pannel of game artistic direction.
Stay tuned for part 2 !
3D Asset by Fanny Debouver : https://www.artstation.com/fannydebouver